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Bridgewater Girls Basketball League Rules

Game Rules – Grades 7-10
- All games will consist of four eight-minute quarters.
- Running time except for time-outs and the last two minutes of a game (unless there is a ten point or greater difference)
- Each team will have 4 time-outs per game; 2 in each half. Unused time-outs in the first half can not be carried to the second half. “Official” time-outs will not be charged to a team.
- There will be one 3-minute overtime period for games that end in a tie. Each team will have one time out during this period. Unused time-outs from regulation play can not be carried to the overtime period. If the teams are tied at the end of the overtime, the game will be officially recorded as a tie.
- NO defense is allowed in the back court at any time. The defending team must allow the opposing team to advance the ball over the mid-court line before defending. They may however, intercept a pass from a player in the backcourt to a player in the frontcourt, as long as the ball has clearly passed the mid-court line.
- Five fouls per player are allowed. A player fouls out of the game on the fifth foul. Technical fouls count in the total, and also for the team total.
- One-and-one free throws will be awarded on the 7th through 9th fouls of each half of a game. Two free throws will be awarded on the tenth and successive fouls in each half.
- Flagrant fouls will be assessed with 2 free throws and possession of the ball. A technical foul will be given to the offending player.
- Time-outs must be called by a player whose team has control of the ball, or by any player or coach when there is a stoppage of play.
- Substitutes should be reported to the scorer’s table and wait to be signaled into the game by the referee.
- Failure to put the ball in play within five seconds will result in loss of possession.
- Failure to advance the ball over mid-court within 10 seconds will result in loss of possession.
- A jump ball is used to start the game and overtime period. Alternating possession thereafter, including jump balls and the start of a new period.
- The 3-second lane violation will be enforced.
- No gum chewing, jewelry, wristbands or hard hairpieces are allowed.
- Foul Shots - for the 7th to 10th grade level – players must stay behind the foul line until the ball hits the rim.
- Coaches are required to provide relatively equal time to all players, regardless of skill level. No player plays 3 quarters until all have played at least two, and no player plays 4 quarters unless all have played at least 3. Players of equal ability should be played at the same time on each team. Starting with the “B” players in the first quarter and ending with the “A” players in the fourth quarter.
- "A" Players assigned to play on the "B" side due to limited "B" players in attendance can score a maximum of four points while playing on the "B" side. All "A" players can score no more than four points combined (i.e once 4 points are scored by any combination of "A" players on the "B" side any additional baskets or free throws made by "A" players on the "B" side will not count or be reflected on the score-board and will not count towards the game's end result. )
- For the 1st & 3rd Quarters defenders must stay within the 3 point arc before defending against the offense. They must wait inside the 3 point arc until the offense crosses the 3 point arc before defending. This rule is designed to enable "B" players to advance the ball well beyond half court.
- A minimum of six (6) players on each team is required by the start of a scheduled game. If the minimum number of players for a team is not met, the game will be forfeited. If the minimum number of players for each team is not met, the game may still be played, but the results will not be recorded or count towards league standings.
- Any player who is bleeding should be immediately removed from the game until such time that the bleeding has stopped and the player has washed.
- Coaches are responsible for the conduct of their players (and fans) during the game.
- If the schools are closed the day of a scheduled game – then the game is cancelled.
Recreational League Playoff tiebreakers
- Head-to-head record
- Where available, point differential in head-to-head games
- Coin Toss
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